AI Insights · Timothy · April 2024
Top 5 Otome Games on iOS in Portugal - Q1 2024
A look into the performance of the top otome games on iOS in Portugal during Q1 2024, featuring trends in downloads, revenue, and active users.
During the first quarter of 2024, the top otome games on iOS in Portugal exhibited varied performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive view of the market dynamics.
Love and Deepspace from INFOLD PTE. LTD. had a notable start with weekly revenue peaking at around $767 in early February. However, revenue experienced a downward trend, settling at approximately $207 by the end of March. Weekly downloads followed a similar pattern, starting strong with 603 downloads in mid-January but dropping significantly to just 6 by the end of March. The active user base saw fluctuations, starting at 480 users and peaking at 847 in late January before declining to 485 by the end of the quarter.
Obey Me! NB from NTT Solmare showed a less dynamic performance in downloads, with negligible figures throughout the quarter. Revenue, however, presented a more interesting trend, with an initial low of $55 in early January, and a notable spike to $329 in mid-March, highlighting a potential monetization strategy that resonated with the user base.
My Candy Love - Otome game by Beemoov demonstrated consistent performance in both revenue and downloads. Weekly revenue peaked at $218 in late January, with periodic fluctuations, ending the quarter at $92. Downloads displayed a steady increase, reaching 193 in early March before stabilizing around 90 by the end of the quarter. Active users increased from 208 in early January to a peak of 351 in mid-March before stabilizing at 309 by the end of March.
Ensemble Stars Music from Eureka Creation Limited maintained a relatively stable revenue stream, peaking at $84 in mid-February and ending the quarter at $67. However, the game struggled with downloads, showing minimal activity throughout the quarter. Active users remained low, with a peak of 37 in early January and decreasing to 27 by mid-February.
Is it Love? Stories - Scandal by 1492 Studio had a mixed performance. Revenue peaked at $159 in early January but saw a sharp decline to $0 by mid-March. Downloads remained low, with minor fluctuations, peaking at 10 in mid-January and ending the quarter with 8.
For more detailed insights into the performance of these otome games and others, visit Sensor Tower.